http://stinet.dtic.mil/oai/oai?verb=getRecord&metadataPrefix=html&identifier=ADA457215
The above article talks about a concept related to a real-time game that rewards players who beat the game in a certain time. Although it talks about two players with one getting positive points and the other getting negative points, it is conceptually similar to our idea due to the goal for beating the game in a certain time.
http://cbgames.net/platformmaze.php
The above game is somewhat similar to our idea, although our idea involves platfomers similar to Mario and not a bunch of platforms floating around. Also, our idea involves a maze of different screens while this game is a maze of numbered platforms. However, this game is a casual game and can be stopped at any time as well as be played in a short amount of time. Also, unlike our game, you must beat it in a certain amount of time, while ours will not constrain the player to a certain time frame.
http://golden-clock-s-space-speeder.action-games.games1234.net/playgame.aspx
While not the same kind of game we are coming up with, it is a race against the clock. You are given a set amount of time and must get as far as possible before the timer runs out. It is still fun to play and can be considered a casual game. Conceptually, it is similar to our game in that you get more based on the amount of time you spend getting to the end. Different from our game is that you get more for going farther in the set time, where our game doesn't constrain you on a timer but gives you a reward based on the time taken.
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